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Sketch - the weapon of choice

Looking back a few years, you will remember how Adobe’s software suite was the choice platform for most designers. As times changed however, the designers' needs changed. In this context Sketch was born to make history, and is now becoming popular among designers and developers as their web and UI design tool of choice.

Sketch - the weapon of choice Sketch offers an intuative, easy to use work flow

I believe that the main reason for Sketch’s success is due to its ability to allow designers to create with fewer boundaries. Personally, coming to Sketch from using Photoshop, it was a shock in the best way possible. Not only did it allow me to be more creative, it completely changed my design workflow. Designing mobile applications became a lot easier for many reasons:

1. The vast availability of different plugins 

Plugins are simple tools that can make a designer’s life a lot easier and Sketch has tons of quality plugins. They work with the community in order to improve their software as much as they can and there’s an abundance of people dedicated to building custom plugins.

2. The prototyping assisting (inVision)

When developing apps it’s important to be able to create quick prototypes and that is the reason why having the ability to sync Sketch files with a prototype on inVision is great. It saves me a lot of time because I’m able to just change the design and the changes are automatically made in the prototype.

3. Mirror app

Mirror allows me to view my design on a phone in real-time while I’m designing in Sketch. This means that I can view it live on the particular IOS device that I’m designing for.

UI is Sketch's reason to exist, while Photoshop and Illustrator were just adapted by designers for this purpose. In addition to all that, Sketch is also much faster, much lighter and cheaper than Adobe’s offers; no wonder Sketch became so popular.

Nonetheless, the opinions soon diverged in the Designer’s community, as in any ‘industry disruption’: While many immediately moved to Sketch, others kept their loyalty with Adobe.

Sketch - the weapon of choice Adobe XD promises a similar yet a robust design experience

Adobe’s offer

Illustrator is a vector based software which is essential for interface designing, while Photoshop is a bitmap based one that is mostly used for editing purposes. Sketch offers both!

Fireworks was Adobe’s first solution targeting the same market group as Sketch, also offering a vector and bitmap tool focused on UI design and prototyping. But for some reason Adobe discontinued its support of this product; it was then that Sketch came into play.

Meanwhile, as Sketch was gaining a considerable market share, Adobe created Adobe XD as a way to compete against Sketch. Adobe XD is a very complete software that is an obvious choice for Windows users since Sketch only works in macOS. For the macOS users, the choice might vary in terms of personal preferences.

Adobe XD has the cool ability to co-edit projects at the same time, which might be valuable when working within a big team of designers, but it still misses in terms of plug-ins when compared to Sketch.

As I was talking with a friend of mine, he still believes that Adobe is the best by stressing its fluidity across multiple softwares:


I’m always looking for opportunities to improve the design quality I deliver so I need to be sure that I’m up to date on new tools that are on the market. I do it either by reading blogs & newsletters, by testing new products or by keeping in touch with the design community so that I may consider different points of view.

At the moment Sketch allows me to be more creative while working for Desap’s projects and it also gives me a good workflow, so I will keep working with this app.

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